![]() ![]() The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map."Ĭhallenging Endgame - On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. For Game Masters: Six detailed hellholes and their denizens, plus advice on making your own A new random demon abilities table Citadels of the Crusader and. With time, however, it grew to such an extent that the creators decided to transform it into a separate game. The project was born as an additional game mode foor the devs' debut work, the hack'n'slash Book of Demons. Points of interest are marked at the top of the screen and get revealed once you get closer. Book of Demons: HELLCARD is a hybrid of roguelike and card game, developed by the independent Polish studio Thing Trunk. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics."Ĭomfort of Gameplay - Many Book of Demons features were designed with gameplay comfort in mind. It’s a tale of good and evil about saving the world from the ultimate devilry. "Hack & Slash in the world of Paperverse - Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book. There is often not enough time to click-remove all of the obstacles such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical. ![]() Unique Mechanics - Simplified movement and fight mechanics is where Book of Demons differs the most from other hack & slash games. It even learns your pace of gaming and predicts the time to complete the next session. Fully fledged online co-op multiplayer mode. Customizable difficulty with unlockable gameplay modifiers. Over 35 unique monsters including bosses and elites with battle-altering mechanics. It features the Flexiscope engine which allows you to divide the game into sessions of any size. The game features: Three classes, each with class specific cards and mechanics. Tailored sessions with Flexiscope - Book of Demons respects your time. Legendaries are the most epic but hard to acquire. Cards can be upgraded with runes and you can find many variants with diverse bonuses. The strategy lies in adapting your hand to each situation. Save the terror-stricken Paperverse from the clutches of the Archdemon !Ĭards and Deckbuilding - It’s not a card game, but items, spells, and skills are all expressed as cards. Wield magic cards and slay the armies of darkness in the Old Cathedral dungeons. Book of Demons is a Hack & Slash Deck-building hybrid in which you decide the length of quests. ![]()
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